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Dev pulse

Every change to the game's code, counted by week and by game area. It updates twice a day on its own. The notes are lines the developer wrote for players. Nothing else from the private repo is published.

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Journal entries

From the developer

Not patch notes — personal notes on tone, co-op fear, launch nerves, and why Lunar Base Alpha feels the way it does.

The night Early Access went live

Launch day on Steam felt less like a celebration and more like opening an airlock — hope, terror, and a long list of things only players would find.

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Updates vs devlog

Patch notes and update articles cover what shipped. This page is for why it shipped that way.

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Landed in development

The last few items closed on the public development board. Landed in development is not released: these reach players with the next update, not the live build on Steam (Update 0.6).

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