Media-ready overview

Blood Moon Horror Fact Sheet

All the essentials for covering Blood Moon Games and our cooperative psychological horror experience.

Studio snapshot

Blood Moon Games at a glance

Studio

  • Lead dev: Stivan Ivanov (solo)
  • Location: Sofia, Bulgaria
  • Founded: 2023

Project

  • Title: Blood Moon Horror
  • Engine: Unreal Engine 5
  • Players: 1-8 co-op (Steam AppID 2372370)

Steam stats

Assets & collateral

Ready-to-use downloads

Press kit

High-res logos, raw screenshots, layered PSD/EXR files, and capture notes straight from Stivan’s workstation.

Trailer & b-roll

4K gameplay clips, puzzle walkthroughs, and cinematic shots for editors.

Press contact

Scheduling, interviews, and review keys handled directly by the studio.

Key pillars

Why squads keep coming back

Cooperative survival

  • Shared oxygen, power, and sanity meters.
  • Deterministic puzzle webs: Fuse Box, Generator, Electric Switchboard.
  • Spatial audio + proximity VOIP, no minimap or HUD clutter.

Living station

  • Anomalies track light, sound, and squad cohesion.
  • Community-sourced puzzle archetypes ship quarterly.
  • Lore is discovered through classified documents and field recordings.
Timeline

Roadmap highlights

Now

  • Sector Aegis (Layout 01)
  • 3 puzzle archetypes live
  • Discord playtests running weekly

Next

  • Arc Zero layout + anomaly family
  • Shop and cosmetic systems
  • Accessibility + QoL settings

Later

  • Leaderboards & achievements
  • Additional biomes + story chapters
  • Console feasibility research