Major Update 0.6 - New Puzzles, 3D Terminals & Spectator Overhaul
Published on February 28, 2026, Update 0.6 adds four new puzzle types, moves puzzle play into world-space terminals, improves spectating, and hardens multiplayer stability across live runs.
Steam summary: Update 0.6 is a systems-heavy milestone focused on deeper co-op puzzle play, cleaner spectator flow, stronger late-join reliability, and a more consistent update cadence going forward.
Update 0.6 At A Glance
- 4 new puzzles: Circuit Breaker, Lights Out, Circuit Trace, and Circuit Reroute.
- World-space terminals: puzzles now live on in-world screens instead of feeling detached from the level.
- Spectator upgrades: better readability when teammates are solving active interactions.
- Multiplayer sync: late joins, shared puzzle state, and interaction reliability all got stronger.
- Core stability: broader integration work landed across AI, sessions, missions, HUD, and save-state systems.
New Puzzle Content
Steam positions 0.6 as a co-op depth update, and the new puzzle lineup reflects that. Each one pushes clearer callouts, shared problem solving, and better variety across repeated runs.
- Circuit Breaker: balance breaker loads until the target power is exact.
- Lights Out: a grid logic puzzle where every switch can cascade into the rest of the board.
- Circuit Trace: route power through the right relay nodes and legal paths.
- Circuit Reroute: rebuild stable flow through reroute nodes under pressure.
3D Puzzle Terminals
- Puzzles now appear on in-world terminal screens instead of reading like a detached overlay.
- Teammates can track live puzzle state more easily during tense moments.
- The overall read is more immersive, clearer in motion, and better for squad coordination.
Spectator Overhaul
- Cleaner spectator HUD for less visual friction when you are out of the run but still following it.
- Puzzle-aware viewing so spectators can understand what active players are doing.
- Smoother switching flow when moving between viewed teammates.
Multiplayer, Stability & Performance
- Improved replication for puzzles and shared interactions.
- Better late-join consistency for runs already in progress.
- Packaged-build fixes for respawn and objective spawn edge cases.
- A wider integration pass across AI, lobby flow, dungeon systems, missions, HUD, and save-state pipelines.
What Comes Next
The Steam post also resets expectations for the cadence after the 0.5-to-0.6 gap: smaller updates, faster follow-up fixes, and continued work on deeper AI, more puzzle variety, and progression UX.
Patch Notes (0.6)
- Added four new puzzle types to expand co-op problem solving.
- Introduced world-space 3D puzzle terminals for more readable in-level interactions.
- Overhauled spectator flow with cleaner viewing and better puzzle awareness.
- Improved multiplayer sync, shared-state consistency, and late-join behavior.
- Shipped a broad stability and systems integration pass across core gameplay layers.
Source: Based on the official Steam announcement for Major Update 0.6.